comparison docs/manual/x827.html @ 324:b30091890d62

Add documentation of the new hex output formats. Thanks to text contributed by Tom LeMense, the manual now includes documentation of the hex formats he contributed. This also includes some updated text on the ORG directive. Only minor editorial changes vary the text from Tom's original.
author William Astle <lost@l-w.ca>
date Tue, 04 Mar 2014 23:10:13 -0700
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1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN""http://www.w3.org/TR/html4/loose.dtd">
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5 >Linking Scripts</TITLE
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56 >Chapter 4. LWLINK</TD
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71 ><DIV
72 CLASS="SECTION"
73 ><H1
74 CLASS="SECTION"
75 ><A
76 NAME="AEN827"
77 >4.3. Linking Scripts</A
78 ></H1
79 ><P
80 >A linker script is used to instruct the linker about how to assemble the
81 various sections into a completed binary. It consists of a series of
82 directives which are considered in the order they are encountered.</P
83 ><P
84 >The sections will appear in the resulting binary in the order they are
85 specified in the script file. If a referenced section is not found, the linker will behave as though the
86 section did exist but had a zero size, no relocations, and no exports.
87 A section should only be referenced once. Any subsequent references will have
88 an undefined effect.</P
89 ><P
90 >All numbers are in linking scripts are specified in hexadecimal. All directives
91 are case sensitive although the hexadecimal numbers are not.</P
92 ><P
93 >A section name can be specified as a "*", then any section not
94 already matched by the script will be matched. The "*" can be followed
95 by a comma and a flag to narrow the section down slightly, also.
96 If the flag is "!bss", then any section that is not flagged as a bss section
97 will be matched. If the flag is "bss", then any section that is flagged as
98 bss will be matched.</P
99 ><P
100 >The following directives are understood in a linker script.</P
101 ><P
102 ></P
103 ><DIV
104 CLASS="VARIABLELIST"
105 ><DL
106 ><DT
107 >sectopt <CODE
108 CLASS="PARAMETER"
109 >section</CODE
110 > padafter <CODE
111 CLASS="PARAMETER"
112 >byte,...</CODE
113 ></DT
114 ><DD
115 ><P
116 >&#13;This will cause the linker to append the specified list of byte values
117 (specified in hexadecimal separated by commas) to the end of the named
118 section. This is done once all instances of the specified section are
119 collected together. This has no effect if the specified section does not
120 appear anywhere in any of the objects specified for linking. &#13;</P
121 ><P
122 >&#13;If code depends on the presence of this padding somewhere, it is sufficient
123 to include an empty section of the specified name in the object that depends
124 on it.&#13;</P
125 ></DD
126 ><DT
127 >define basesympat <CODE
128 CLASS="PARAMETER"
129 >string</CODE
130 ></DT
131 ><DD
132 ><P
133 >&#13;This causes the linker to define a symbol for the ultimate base address of
134 each section using the pattern specified by <CODE
135 CLASS="PARAMETER"
136 >string</CODE
137 >.
138 In the string, %s can appear exactly once and will be replaced with the
139 section name. The base address is calculated after all instances of each
140 section have been collapsed together.&#13;</P
141 ><P
142 >&#13;It should be noted that if none of the objects to be linked contains a
143 particular section name, there will be no base symbol defined for it, even
144 if it is listed explicitly in the link script. If code depends on the
145 presence of these symbols, it is sufficient to include an empty section of
146 the specified name in the object that depends on it.&#13;</P
147 ><P
148 > If the pattern resolves to the same string for multiple
149 sections, the results are undefined.&#13;</P
150 ></DD
151 ><DT
152 >define lensympat <CODE
153 CLASS="PARAMETER"
154 >string</CODE
155 ></DT
156 ><DD
157 ><P
158 >&#13;This causes the linker to define a symbol for the ultimate length of each
159 section using the pattern specified by <CODE
160 CLASS="PARAMETER"
161 >string</CODE
162 >. In
163 the string, %s can appear exactly once and will be replaced with the section
164 name. The length is calculated after all instances of a section have been
165 collapsed together.&#13;</P
166 ><P
167 >&#13;It should be noted that if none of the objects to be linked contains a
168 particular section name, there will be no length symbol defined for it, even
169 if it is listed explicitly in the link script. If code depends on the
170 presence of these symbols, it is sufficient to include an empty section of
171 the specified name in the object that depends on it.&#13;</P
172 ><P
173 >If the pattern resolves to the same string for multiple
174 sections, the results are undefined.&#13;</P
175 ></DD
176 ><DT
177 >section <CODE
178 CLASS="PARAMETER"
179 >name</CODE
180 > load <CODE
181 CLASS="PARAMETER"
182 >addr</CODE
183 ></DT
184 ><DD
185 ><P
186 >&#13;This causes the section <CODE
187 CLASS="PARAMETER"
188 >name</CODE
189 > to load at
190 <CODE
191 CLASS="PARAMETER"
192 >addr</CODE
193 >. For the raw target, only one "load at" entry is
194 allowed for non-bss sections and it must be the first one. For raw targets,
195 it affects the addresses the linker assigns to symbols but has no other
196 affect on the output. bss sections may all have separate load addresses but
197 since they will not appear in the binary anyway, this is okay.</P
198 ><P
199 >For the decb target, each "load" entry will cause a new "block" to be
200 output to the binary which will contain the load address. It is legal for
201 sections to overlap in this manner - the linker assumes the loader will sort
202 everything out.</P
203 ></DD
204 ><DT
205 >section <CODE
206 CLASS="PARAMETER"
207 >name</CODE
208 > high <CODE
209 CLASS="PARAMETER"
210 >addr</CODE
211 ></DT
212 ><DD
213 ><P
214 >&#13;This causes the section <CODE
215 CLASS="PARAMETER"
216 >name</CODE
217 > to load with its end
218 address just below <CODE
219 CLASS="PARAMETER"
220 >addr</CODE
221 >. Subsequent sections are
222 loaded at progressively lower addresses. This may lead to inefficient file
223 encoding for some targets. As of this writing, it will also almost
224 certainly do the wrong thing for a raw target.&#13;</P
225 ><P
226 >&#13;This is useful for aligning a block of code with high memory. As an
227 example, if the total size of a section is $100 bytes and a high address of
228 $FE00 is specified, the section will actually load at $FD00.&#13;</P
229 ></DD
230 ><DT
231 >section <CODE
232 CLASS="PARAMETER"
233 >name</CODE
234 ></DT
235 ><DD
236 ><P
237 >&#13;This will cause the section <CODE
238 CLASS="PARAMETER"
239 >name</CODE
240 > to load after the previously listed
241 section.</P
242 ></DD
243 ><DT
244 >entry <CODE
245 CLASS="PARAMETER"
246 >addr or sym</CODE
247 ></DT
248 ><DD
249 ><P
250 >This will cause the execution address (entry point) to be the address
251 specified (in hex) or the specified symbol name. The symbol name must
252 match a symbol that is exported by one of the object files being linked.
253 This has no effect for targets that do not encode the entry point into the
254 resulting file. If not specified, the entry point is assumed to be address 0
255 which is probably not what you want. The default link scripts for targets
256 that support this directive automatically starts at the beginning of the
257 first section (usually "init" or "code") that is emitted in the binary.</P
258 ></DD
259 ><DT
260 >pad <CODE
261 CLASS="PARAMETER"
262 >size</CODE
263 ></DT
264 ><DD
265 ><P
266 >This will cause the output file to be padded with NUL bytes to be exactly
267 <CODE
268 CLASS="PARAMETER"
269 >size</CODE
270 > bytes in length. This only makes sense for a raw target.</P
271 ></DD
272 ></DL
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